
Square Enix Holdings Co., Ltd. (SQNXF)
ValueMarkers Composite Index
11% above intrinsic value ($0)
Square Enix Holdings Co., Ltd. (SQNXF) — VMCI valuation read
SQNXF prints VMCI 64/100 inside the Technology sector, where the median sits at 50. The 14-point above-median delta is the cleanest single-number summary of Square Enix Holdings Co., Ltd.'s composite stance, and in the mid-cap bucket it places the share ahead of the typical peer on the five-pillar mix.
On SQNXF, the SEC EDGAR Form 4 stream shows no insider buys or sells in the past 30 days. Quiet tapes happen; they just remove a signal that bull and bear cases sometimes lean on for confirmation.
**Investor frame.** SQNXF trades at 20.0x earnings, 11% above the Technology median of 18.0x; that is the value line. ROIC of 14.0% sits 4.0pp above the Technology median (10.0%); that is the quality line. net debt to EBITDA of 0.7x leaves covenant headroom; that is the risk line for Square Enix Holdings Co., Ltd. on the trailing financials.
SQNXF rose 0.2% over the trailing 7 days, with a +3.3% read on a 30-day basis.
Square Enix Holdings Co., Ltd. operates in the content and service businesses in Japan, North America, Europe, and rest of Asia. It operates through four segments: Digital Entertainment, Amusement, Publication, and Merchandising. The company's Digital Entertainment segment plans, develops, distributes, and operates digital entertainment content primarily in the form of games. This segment offers digital entertainment content for various customer usage environments, including personal computers and smart devices, as well as consumer game consoles, such as handheld game machines. Its Amusement segment is involved in the operation of amusement facilities. This segment also engages in the planning, development, distribution, and rental of arcade game machines and related products for amusement facilities. The company's Publication segment publishes and licenses comic magazines, comic books, and game-related books. Its Merchandising segment plans, produces, distributes, and licenses derivative products. The company publishes, distributes, and licenses entertainment content under the SQUARE ENIX and TAITO brands. Square Enix Holdings Co., Ltd. was founded in 1975 and is headquartered in Tokyo, Japan.
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