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Capcom Co., Ltd. (9697.T)

Japan Exchange Group Technology Electronic Gaming & MultimediaView data quality →
62.0Fair

ValueMarkers Composite Index

Top 85%#6,668 of 44,722
Slightly Undervalued

25% below intrinsic value ($30)

UndervaluedFair ValueOvervalued
Piotroski
6/9
Neutral
Beneish
-2.90
Low Risk
Altman
12.50
Safe
DCF Value
$30
Undervalued
ROIC
25.1%
Strong
P/E
23.2
Fair
Updated: ·Source: Data sourced from SEC filings and institutional providers. Not financial advice.·Report data issue

Capcom Co., Ltd. (9697.T) — VMCI valuation read

Composite valuation read on 9697.T: VMCI 62/100 against a Technology sector median of 50. The 12-point above-median print is the headline number for Capcom Co., Ltd., and at the mid-cap tier it reflects how the five pillars combine into a single decision-grade score.

Trailing 30-day insider activity for 9697.T: nothing material on SEC EDGAR. With the Form 4 channel quiet, the price-vs-DCF gap and the trailing margin trend carry more weight in the active read.

**Investor frame.** Value, quality, risk in three lines on 9697.T: 9697.T trades at 17.0x earnings, 6% below the Technology median of 18.0x; ROIC of 17.0% sits 7.0pp above the Technology median (10.0%); net debt to EBITDA of 0.8x leaves covenant headroom. EV/EBITDA at 14.0x versus 12.0x for Technology closes the value frame.

9697.T fell 1.5% over the trailing 7 days, with a +7.2% read on a 30-day basis.

Capcom Co., Ltd. plans, develops, manufactures, sells, and distributes home video games, online games, mobile games, and arcade games in Japan and internationally. It operates through Digital Contents, Arcade Operations, Amusement Equipments, and Other Businesses segments. The Digital Contents segment develops and sells packaged and digital game content for consumer home video game platforms, as well as mobile content and PC online games. The Arcade Operations segment operates Plaza Capcom amusement facilities primarily in commercial complexes, as well as hosts various events. The Amusement Equipments segment is involved in the development, manufacture, and sale of frames and LCD devices for gaming machines, as well as software. The Other Businesses segment publishes walkthrough and strategy guides, as well as game art books; licenses movies, animated television programs, music CDs, and merchandise; and focuses on the esports business. It also manages amusement arcades. Capcom Co., Ltd. was incorporated in 1979 and is headquartered in Osaka, Japan.

CEO: Kenzo Tsujimoto3,531 employeesJPwww.capcom.co.jp

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